Pictures are WIP and will be updated asap.
the average Ink-Demon
Heigth: 5'11" / 1,80m
Length: 9'10" / 3m
Communication: Telepathy and body language
Abilities: none
Traits: any
Location: everywhere except Blue Mountains, Abyss and the singing crystals.
Average IDs are the ones that you can find commonly all over the world. They vary in many ways and are always unique! They communicate - just like other IDs - through telepathy and body language. You rarely find them making noises, and when they do, its mostly hissing or clickering noises.
Length: 9'10" / 3m
Communication: Telepathy and body language
Abilities: none
Traits: any
Location: everywhere except Blue Mountains, Abyss and the singing crystals.
Average IDs are the ones that you can find commonly all over the world. They vary in many ways and are always unique! They communicate - just like other IDs - through telepathy and body language. You rarely find them making noises, and when they do, its mostly hissing or clickering noises.
Alpha
Heigth: 6'7" / 2m (can vary)
Length: 9'15" / 3,80m (can vary)
Communication: Telepathy and body language
Abilities: magic
Traits: any, mostly rare and epic traits.
Location: everywhere except Blue Mountains, Abyss and the singing crystals.
Alphas are the biggest IDs around and can reach up to 2 meters, their usually strong and wise. Alphas are the leaders of the clan and speaks for all of his fellow mates. They are able to use magic, however it is not as strong at the oracles but they can use magic basend on their clan. For example, the Iced clan leader can use ice/snow powers.
Length: 9'15" / 3,80m (can vary)
Communication: Telepathy and body language
Abilities: magic
Traits: any, mostly rare and epic traits.
Location: everywhere except Blue Mountains, Abyss and the singing crystals.
Alphas are the biggest IDs around and can reach up to 2 meters, their usually strong and wise. Alphas are the leaders of the clan and speaks for all of his fellow mates. They are able to use magic, however it is not as strong at the oracles but they can use magic basend on their clan. For example, the Iced clan leader can use ice/snow powers.
Oracle
Heigth: 5'11" / 1,80m (can vary)
Length: 9'10" / 3m (can vary)
Communication: Telepathy and body language
Abilities: magic, communication with the god(s)
Traits: any, mostly rare and epic traits.
Location: everywhere except Blue Mountains, Abyss and the singing crystals.
Oracles are the so called 'Witchers' and 'Healers', they use magic to posses things and creatures or just simply move things from one place to another. Each oracle got its own special abilities which is based on the element of their clan. For example, the Plague Oracle can possess a bunch of boney creatures and use his magic to make IDs into 'Zombie' like creatures - either his own clan mates for a fight to strengthen them or enemies to make them weak.
Length: 9'10" / 3m (can vary)
Communication: Telepathy and body language
Abilities: magic, communication with the god(s)
Traits: any, mostly rare and epic traits.
Location: everywhere except Blue Mountains, Abyss and the singing crystals.
Oracles are the so called 'Witchers' and 'Healers', they use magic to posses things and creatures or just simply move things from one place to another. Each oracle got its own special abilities which is based on the element of their clan. For example, the Plague Oracle can possess a bunch of boney creatures and use his magic to make IDs into 'Zombie' like creatures - either his own clan mates for a fight to strengthen them or enemies to make them weak.
Sub-Species
Deep Sea and CavesHeigth: 3'3" / 1m (or smaller
Length: 5'8" / 3m (or smaller) Communication: Telepathy and body language Abilities: none or breathing underwater, lumiousity, ect Traits: any, mostly unusual traits Location: Abyss, Sea, Caves, Volcano, Blue Mountains. While Cave-IDs are smaller than 1 meters the deep sea IDs can reach up to 5m - but its very rare to find one thats more than 1,50 meters. Cave IDs are small, rather stocky versions of the average Ink-Demon. They mostly come with big heads and eyes, short legs, tons of shape teeth and spikes all over their body. Their gem usually grows half of the head's size and is used to smash rocks, walls or to dig in the ground. Cave IDs are hyperactive and really grumpy fellas that attacks everything that come into their way. They often come in groups up to 10 of them and dont hestitate to protect their territory. Not like the normal Ink-Demons they are more animal than a intelligen creature. Food and Mating, thats the main thoughts of a cave ID. They still can talk through telepathy but if they talk u would hear them using words like a child. Unlikely the very family bounded IDs, deep sea demons are loners with territories over a dozen kilometers. They usually grow into large, dagerous predators hunting the sea. You could compare them to any deep sea fish - but with the abilty to think like a human and about the size of a ship. They can also grow much smaller, it depends on which part of the world and how old the ID get. However, dont matter which size, these are dangerous, you should not come too close. |
HybridsHeigth & Length: from 3'3" to over 9'10" (1m - 3m)
Communication: Telepathy and body language Abilities: none or magic Traits: any Location: everywhere, but very rare. Hybrids are known for being very rare, there are just a few on this world and most of them hide in places where a normal ID can't go. They are seen as traitors and aren't welcome in any pack. |